From treetops to tabletopsa preliminary investigation of how plants are represented in popular modern board games

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Type Article
Original languageEnglish
Pages (from-to)290-300
Number of pages11
JournalPlants, People, Planet
Volume1
Issue number3
Early online date15 Jul 2019
DOI
Publication statusE-pub ahead of print - 15 Jul 2019
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Abstract

Plant blindness is the inability to appreciate plants in one's own environment, in the biosphere as a whole and their relationship to human affairs. Here, we discuss a community of interests in which we suggest that an appreciation of plants is vital for success: namely the world of modern board gaming. We present a classification system for the presentation of plants in the 500 most popular modern board games, where games are categorised based on their complexity, and representation and portrayal of plants. This initial mapping exercise defines a potential scope for the future analysis of how modern board games may offer a novel and interactive entertainment mechanism to challenge plant blindness and a framework for future analysis work in this area

Keywords

  • active learning, board games, botany, edutainment, photosynthesis, plant blindness, plants, taxonomy